Indie Game Soundtrack Composition: From MIDI to Orchestration
Jason Coleman's approach to game audio design for independent development
Founding Principles
- Bass as Anchor - Low frequencies must be felt, not just heard
- Player Rhythm Matching - Music tempo should complement gameplay pace
- Dynamite Simplicity - Memorable motifs that don't fatigue 8-hour sessions
Track inspiration: Can't Turn It Off - the procedural generation challenge
Listen: Spotify @JasonColeman | Full Soundtrack Archive