Tilemap ToolCollision TracingMulti-Engine
Tilemap Rule-Tile Matrix & Collision Boundary Exporter CLI
16 and 47-neighborhood bitmask auto-tile matrices, polygon vector boundary tracing, and multi-engine JSON atlas exporter.
$19.99
100% Royalty-Free Commercial License
High-efficiency CLI pipeline for 2D level designers and pixel artists. Automatically computes 4-bit (16-tile) and 8-bit (47-tile) neighborhood bitmasks from raw sprite sheets, traces pixel-perfect convex and concave collision polygons, and exports ready-to-import rule tiles for Unity, Godot 4, and Tiled map editor.
- Standard 16-Tile and 47-Tile Wang/Bitmask Auto-Tile Generator
- Lossless Convex & Concave Collision Boundary Polygon Tracer
- Automated Tile Margin Padding & Anti-Bleed Extrusion
- Multi-Engine Export Formats (Unity RuleTile, Godot TileSet, Tiled TSX)
- Includes Complete Python Source Code & CLI Tool
- Cross-Platform Tested (Windows, Linux, macOS)
- 100% Royalty-Free Commercial License