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Tilemap Rule-Tile Matrix & Collision Boundary Exporter CLI
Tilemap ToolCollision TracingMulti-Engine

Tilemap Rule-Tile Matrix & Collision Boundary Exporter CLI

16 and 47-neighborhood bitmask auto-tile matrices, polygon vector boundary tracing, and multi-engine JSON atlas exporter.

$19.99 100% Royalty-Free Commercial License

High-efficiency CLI pipeline for 2D level designers and pixel artists. Automatically computes 4-bit (16-tile) and 8-bit (47-tile) neighborhood bitmasks from raw sprite sheets, traces pixel-perfect convex and concave collision polygons, and exports ready-to-import rule tiles for Unity, Godot 4, and Tiled map editor.

  • Standard 16-Tile and 47-Tile Wang/Bitmask Auto-Tile Generator
  • Lossless Convex & Concave Collision Boundary Polygon Tracer
  • Automated Tile Margin Padding & Anti-Bleed Extrusion
  • Multi-Engine Export Formats (Unity RuleTile, Godot TileSet, Tiled TSX)
  • Includes Complete Python Source Code & CLI Tool
  • Cross-Platform Tested (Windows, Linux, macOS)
  • 100% Royalty-Free Commercial License