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Turn-Based 4X Hex Territory & Diplomacy Engine
Python 3.10+4X Grand StrategyMonte Carlo Balancer

Turn-Based 4X Hex Territory & Diplomacy Engine

Headless 4-faction empire state machine: hex borders, supply lines, economic nodes & automated AI build orders.

$49.99 100% Royalty-Free Commercial License

Production headless 4X strategy and territory conquest engine in pure Python. Features turn-based 4-faction empire simulation, hex grid territory borders with supply line validation, 3-resource economic loops (Ore, Energy, Biomass), automated AI build orders with distinct aggression profiles, and a Monte Carlo testing harness.

  • Pure Python Stdlib Core
  • Simulates 50+ Turns in <2s
  • Zero External Dependencies
  • Royalty-Free Commercial License