Indie Game Marketing: Pre-Launch Community Building

The anti-ad spent approach: Build your audience first, spend later

The 100 True Fans Blueprint

Find 100 people who will care about your game's niche. They become your advocates.

RDDT Pathway

Feature Press Timing

Get featured before EA launch. Submit to: itch.io, GameJolt, Steam Next Fest

See full dev coverage: YouTube JasonTV